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How To Host Multiplayer Games

 Hosting An Internet Game
Hosting an Internet game requires a lot of bandwidth. Each player that joins your game will use roughly 50kbps of bandwidth. For example, a 4 player game will require at least 200kbps, which is reasonable for broadband connections such as DSL or Cable. If you have more bandwidth then you can host more players. If you don't have at least 128 kbps of bandwidth then you won't be able to host an Internet game.

If you have a firewall you may need to change its settings to let Internet players access the game on your computer. We recommend you first try hosting a game without changing any settings, and if it works then you can skip this section!
There are so many different kinds of firewalls that we can't give detailed instructions. Here's the general idea of what needs to be done and then it's up to you to figure out how to do it with your firewall. This assumes the default values for the game (ports 7777 and 7778 for gameplay and port 80 for Web Admin). If you changed the default values then you'd have to change the numbers below, too.

1. Open ports 7777 and 7778 for UDP (in/out). If your firewall is running on a separate device or computer then you may also need to forward those ports to your computer.

2. If you set your game to be publicly listed but other players can't see it in their lists, then you may need to open ports 27900 for UDP (out only). This is usually not required, so skip this unless players can't see your game.

3. If you want to allow Internet users to administer your game through the Web Admin interface, then open port 80 for TCP (in/out). If your firewall is running on a separate device or computer then you may also need to forward this port to your computer.
Start the game on your computer. Click MULTIPLAYER on the main menu and then click PLAYER SETUP. Enter a name and pick a character, then click BACK.

Click HOST GAME. The tabs across the top of the window let you choose the game type, maps, game settings, modifiers, teams, and server settings. For now we'll only change the server settings by clicking on the SERVER tab and consider changing the following settings (leave all the rest at their default settings):
Dedicated Server - You normally do NOT want to check this box for a game you're running at home.

Public Listing - Check this box so allow players to see your game in their lists of game servers. This makes it easy for players to find your server. If you want to restrict who Clear this box if you want a private game, in which case you'll have to give your IP address to players in order for them to join your game (they'll need to use the DIRECT IP option on their MULTILPLAYER menus). Another way to create a "private" game is to leave this checked but to add a password to your game (see below).

Maximum Players - Set this to the maximum number of players that your bandwidth can handle. A 256 kbps connection should be able to handle 4 players max. 512 kbps gives you 8 players, and so on.

Server Name - Change this to something unique so players will be able to find your server..

Game Password - If you want to create a "private" game you can fill in a password here, and then players will only be allowed to join the game if they know the password. Leave this blank to allow anyone to join.

Enable Web Admin - You normally do NOT want to check this box for a game you're running at home. If you do enable it, make sure to change the password. For added security, change the port, too.
After changing the above settings, click START. It may take a minute or two before Internet players will be able to see your server and join your game.

Check into "Port Magic" which could possibly automate all of this:
http://www.gamespyarcade.com/helpers/workshop/portmagic/

POSTAL 2 Port Usage Info

Back to Multiplayer Help



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